Friday, May 25, 2007

Virtual Worlds for Studying Real-World Business

by Rob Bloomfield (a.k.a. Beyers Sellers, Kingsfield Island Resident)

Some of you already know of my interest in virtual worlds as a platform for business research and education. I finally have a paper for public distribution, available for download at http://papers.ssrn.com/sol3/papers.cfm?abstract_id=988984. Feel free to pass along to others.

If you find the proposal interesting, visit the Wiki website at https://confluence.cornell.edu/display/WFS/Home.

(The url www.WorldsForStudy.net will also take you there, and is easier to remember).

You might also consider joining my SL group, "Worlds For Study."

WFS is focused on the use of virtual worlds for education and research in business, law, economics, etc. , not Second Life per se. However, SL seems to be *the* place to find educators interested in virtual worlds, as indicated by the success of today's "best practices" conference.

By the way, if you are interested in using "serious games" for education in non-business settings, you will still find some helpful ideas . And everyone seems to enjoy the part where I describe my own experience in SL

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